An excellent interview with Playdom CEO John Pleasants. Playdom offers of Social City and Tiki Farm, amongst others, and is rumored to be in acquisition talks with Disney. Pleasants says: Social gaming is going to die. That is, the term will become meaningless, as all games will become social. They will be on Facebook and [...]

{ 3 comments }

Zynga, makers of the most popular social games, including new heavyweight FrontierVille, is on top of the world these days. However, usually when the New York Times, master of just-behind-the-curve reporting, anoints you the Google of Games it means your time has come and gone. We don’t think that the case here, but it would [...]

{ 0 comments }

Cow Clicker clicker

July 25, 2010

There is a new game, Cow Clicker. Its a parody of other social games like FarmVille. According to creator Ian Bogost, “you get a cow, you click on it, six hours later you can click on it again.” There is a bit more, but not much, and it seems largely designed to demonstrate his perception [...]

Read the full article →

Because shopping isn’t fun enough

July 20, 2010

If you like shopping, but would like to get rid of the tedious aspects you can play Sugar’s new Retail Therapy social game. Design and manage a boutique, purchase inventory, grind through 40 levels. Fun! OK, actually sounds like it could be a hit. One thing we liked was that the virtual inventory are replicas [...]

Read the full article →

What is Zynga going to do with all that money?

July 20, 2010

Business Insider reports that Zynga (maker of FarmVille, amongst others) has $410 million in the bank. Zynga investor Fred Wilson reportedly said that Zynga never needed to raise a dime. So what are they going to do with all that money? Acquisitions? New games? Launch their own distribution platform in to compete with Facebook? Or, [...]

Read the full article →

Offerpal to provide new game notifications system

July 20, 2010

For social games looking for alternatives after Facebook announced that everyone would need to use their new currency while also making notifications much more difficult (and expensive) to come by, Offerpal is launching SocialKast, a platform for notifications. TechCrunch reports the system will “enable game developers to connect with audiences across social networks and media [...]

Read the full article →

Have fun playing what you should be doing

July 20, 2010

Recycling a drag? Building a “sustainable” community a little too vague? Now you can have all the self-satisfaction with none of the flies buzzing around your compost bin. Waste Management, which has their very own social network, Greenopolis. Soon you will be able to play Oceanopolis, an environmentally themed game where you can build a [...]

Read the full article →

A DeWolfe at the door

July 19, 2010

Chris DeWolfe, a MySpace co-founder recently acquired MindJolt a casual games distribution platform. According to TechCrunch they are now planning a social gaming roll-up with the help of roll-up kings Austin Ventures Rather than attempting to build hit games and acquire a large internal team of engineers, the plan is to focus on independent developers, [...]

Read the full article →

Construction booming on the Frontier… ville.

July 16, 2010

Zynga’s newest game FrontierVille has hit 20 million monthly users according to TechCrunch That makes for 6.3 million cabins, 2.3 million people married, 1.1 million children and 252 million snake clobberings. Oh, and 3.6 million people have scared away a bear. No recession on the frontier it seems.

Read the full article →

StackExchange’s new gaming vertical

July 15, 2010

Stack Overflow is a great Q&A site for programmers created by Jeff Atwood and Joel Spolsky. They have been building out the software platform to target other verticals — some internally developed such as Server Fault for computer system administrators — and now they have opened up the selection process based on user suggestions. Their [...]

Read the full article →